Resident Evil, or Biohazard in Japan, is a Capcom-created horror franchise spanning survival horror, third-person, and first-person shooter games. Players navigate environments filled with zombies and mutated creatures. The franchise has expanded into films, TV series, comics, novels, audiobooks, and merchandise, becoming the highest-grossing horror franchise.
In 1978, prior to the revival of zombie films influenced by Resident Evil, the original Dawn of the Dead set commercial success levels for the zombie genre.
In 1996, the release of the Japanese video game Resident Evil is credited with beginning the revival of the zombie genre in popular culture, particularly influencing later zombie films.
In 1997, Marvel Comics published a single-issue prologue comic based on the original Resident Evil, released through a promotional giveaway alongside the original PlayStation game.
In 1998, Kyū Asakura and the staff of Flagship published the Biohazard novel Hokkai no Yōjū (北海の妖獣, lit. "The Strange Beast of the North Sea") in Japan.
In 1998, WildStorm began producing a monthly comic book series based on the first two Resident Evil games, titled Resident Evil: The Official Comic Magazine, which lasted five issues. The first four issues were published by Image, while Wildstorm themselves published the fifth and final issue.
By March 1999, the first two Resident Evil games had collectively sold approximately 11 million units worldwide.
In 1999, Next Generation listed the Resident Evil series as number 13 on their "Top 50 Games of All Time", praising its graphics, music, and storyline.
In the summer of 2000, the musical horror-comedy Bioroid: Year Zero was performed in Japan by Super Eccentric Theater under the direction of Osamu Yagihashi from early July to late August. It took the perspective of the infected.
By early 2001, the Resident Evil series had sold 17 million units worldwide, earning more than $600 million.
In 2002, the Resident Evil series was a primary influence on Alex Garland's script for the horror film 28 Days Later.
In 2003, the success of the first Resident Evil film adaptation and the games led to the greenlighting of several zombie films, such as the video game film adaptation House of the Dead.
In 2004, Screenwriter Edgar Wright cited Resident Evil 2 as a primary influence on his zombie comedy film Shaun of the Dead, with the film's star and co-writer Simon Pegg also crediting the first game with starting the zombie revival in popular culture.
In 2004, the success of the first Resident Evil film adaptation and the games led to the greenlighting of several zombie films, such as the remake Dawn of the Dead.
In 2005, the success of the first Resident Evil film adaptation and the games led to the greenlighting of several zombie films, such as Romero's Land of the Dead.
In 2006, World War Z was published as part of the zombie revival trend.
In 2006, the Biohazard novels "To the Liberty" and "Rose Blank" were translated into German and published.
In late July 2007, the novelization of Resident Evil: Extinction, written by Keith DeCandido, was released two months before the film's release.
On December 22, 2007, Osamu Makino's novel Biohazard: The Umbrella Chronicles Side A (Resident Evil: The Umbrella Chronicles 1 in Germany), the first part of a two-part novelization of the game Resident Evil: The Umbrella Chronicles, was released in Japan and Germany.
In 2007, the documentary "Undead Bootcamp" starring producer Jeremy Bolt, director Alexander Witt, and choreographers Sharon B. Moore and Derek Aasland, was released.
In 2007, the success of the Resident Evil film and games contributed to a wave of zombie films, including 28 Weeks Later.
In January 2008, Osamu Makino's novel Biohazard: The Umbrella Chronicles Side B (Resident Evil: The Umbrella Chronicles 2 in Germany), the second part of a two-part novelization of the game Resident Evil: The Umbrella Chronicles, was published in Japan and Germany.
On March 11, 2009, Wildstorm published the first issue of a Resident Evil comic book prequel to Resident Evil 5, written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark.
On November 11, 2009, the third issue of the Resident Evil comic book prequel to Resident Evil 5, written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, was released by Wildstorm.
In 2009, Zombieland was released. Pride and Prejudice and Zombies was also published.
On March 24, 2010, the fourth issue of the Resident Evil comic book prequel to Resident Evil 5, written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, was released by Wildstorm.
In 2010, Warm Bodies was published, contributing to the zombie revival trend.
In February 2011, Wildstorm published the sixth and final issue of the Resident Evil comic book prequel to Resident Evil 5, written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark.
According to Kim Newman in the book Nightmare Movies published in 2011, "the zombie revival began in the Far East" mainly due to the 1996 Japanese zombie games Resident Evil and The House of the Dead.
By 2011, the Resident Evil films had grossed over $600 million at the box office, bringing the franchise's estimated revenue to at least more than $1.9 billion in combined video game sales and box office gross up until then.
By 2011, the Resident Evil series had sold about 46 million copies and was estimated to have grossed at least $1.3 billion.
By 2012, the Resident Evil film series was the highest-grossing film series based on video games.
In 2012, Cockneys vs Zombies was released as part of the zombie revival trend.
In 2012, Complex ranked Resident Evil at number 22 on the list of the best video game franchises. That same year, G4tv called it "one of the most successful series in gaming history."
In 2012, S. D. Perry's Resident Evil novels began being reprinted with new cover artwork to coincide with the release of the movie Resident Evil: Retribution and its novelization.
In 2013, George A. Romero credited the video games Resident Evil and House of the Dead "more than anything else" that popularized his zombie concept in early 21st-century popular culture.
In 2013, World War Z was released during the zombie revival trend across different media.
In 2015, Biohazard The Stage was released in Japan, focusing on Chris Redfield and Rebecca Chambers as Philosophy University in Australia experiences a bioterrorist attack. The production was handled by Avex Live Creative and Ace Crew Entertainment, under supervision from Capcom.
In 2015, Biohazard the Experience, the second Resident Evil play produced by Avex Live Creative and Ace Crew Entertainment, was performed. The story, set in 2015, follows thirteen survivors abducted and waking up in a mansion during an outbreak.
In a 2015 interview with Huffington Post, screenwriter-director Alex Garland credited the Resident Evil series as a primary influence on his script for the horror film 28 Days Later (2002), and credited the first Resident Evil game for revitalizing the zombie genre.
In December 2016, the novelization of Resident Evil: The Final Chapter, written by Tim Waggoner, was published alongside the film's theatrical release.
In 2016, the University of Liverpool book Biopunk Dystopias Genetic Engineering, Society, and Science Fiction (Lars Schmeink, 2016, p. 214) detailed Resident Evil Apocalypse director Alexander Witt's explanation that the zombies were made to be more aggressive and dangerous than the original film, created as "liquid zombie[s]' in terms of their relentless forward motion.
In 2019, despite a decline in zombie films, zombie video games remained popular, as seen with the commercial success of the Resident Evil 2 remake and Days Gone.
As of 2020, the Resident Evil films have grossed more than $1.3 billion in box office and home video sales.
By December 2022, around 135 million Resident Evil games had been sold.
In 2023, Guinness World Records recognized Resident Evil 2 remake as the best-selling survival horror game.
In 2023, the Resident Evil 4 remake sold more than three million copies in its first two days of release. It sold four million copies in its first two weeks, making it one of the fastest-selling Resident Evil games. In Japan, it was the best-selling retail game in its first week, selling 89,662 copies on PlayStation 5 and 85,371 on PlayStation 4.
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