Garry's Mod, a sandbox game developed by Facepunch Studios and published by Valve, was released in 2006. The game, which has no set objectives, allows players to manipulate objects within a virtual world. Popular game modes, including Trouble in Terrorist Town and Prop Hunt, are available as user-created mods. Developed by Garry Newman, it originated as a mod for Valve's Source game engine in 2004 before becoming a standalone release in 2006. With versions available for Windows, Mac OS X, and Linux, Garry's Mod has sold over 20 million copies. A successor, Sandbox, has been in development since 2015.
Garry Newman created the first version of Garry's Mod as a side project while working on his game Facewound. The first iteration was released in December 2004.
Garry's Mod was initially released as a mod for Valve's Source game engine in December 2004.
Through 2004 and 2005, Garry Newman released several updated versions of Garry's Mod, adding features and culminating in version 9.0.4 in November 2005.
Garry's Mod received recognition as the "PC Mod of the Year" by GameSpy in 2005.
After its success as a mod, Garry's Mod was expanded and released as a standalone game on Steam in November 2006.
Valve partnered with Facepunch Studios to release a commercial, standalone version of Garry's Mod on Steam in November 2006. It was priced at US$\$10.
GamesRadar recognized Garry's Mod as one of the best mods for cooperative gameplay in 2007.
The popularity of Garry's Mod as a creative tool was highlighted by the emergence of machinima like "Half-Life: Full Life Consequences" in 2008, showcasing the game's potential for storytelling and animation.
PixelTail Games launched the GMod Tower server in July 2009, a social and gaming platform built within Garry's Mod that gained immense popularity.
In 2009, Facepunch Studios launched the "Fretta Contest," challenging developers to create innovative game modes for Garry's Mod using the Fretta programming framework.
The popular Trouble in Terrorist Town (TTT) game mode, a social deduction game, was officially added to Garry's Mod in July 2010 after winning the "Fretta Contest".
A port of Garry's Mod for Mac OS X was released in September 2010.
Garry's Mod was ported to Mac OS X in September 2010, expanding its availability to a wider audience.
GMod Tower experienced a temporary shutdown between January and April 2012, signifying the challenges of managing large-scale Garry's Mod communities.
Support for Kinect, a motion tracking peripheral, was added to the Windows version of Garry's Mod in December 2012.
Garry's Mod was further ported to Linux in June 2013, demonstrating its adaptability and growing community.
When Garry's Mod was transitioned to Valve's SteamPipe content delivery system in June 2013, an experimental Linux client was also released.
In September 2015, Newman revealed that a sequel to Garry's Mod was in early development. He expressed interest in incorporating virtual reality content and choosing a different name for the sequel.
In 2015, Facepunch Studios began development on a successor to Garry's Mod, titled Sandbox, showcasing their commitment to evolving the sandbox genre.
PixelTail Games expanded GMod Tower into a standalone game, Tower Unite, which launched in early access in April 2016, marking a transition from Garry's Mod.
Newman announced "Sandbox," a sandbox game using Unreal Engine 4, in September 2017 as a possible spiritual successor to Garry's Mod. This announcement generated excitement among fans eager for a new game with similar creative possibilities.
Rock Paper Shotgun called Garry's Mod a "must-own sandbox game" in 2017, acknowledging its enduring appeal and influence.
Development on "Sandbox" was paused by December 2019. This announcement disappointed some fans who were eagerly anticipating the game's release.
Garry's Mod's legacy was further solidified in 2019 when PCGamesN included it in their list of the "best sandbox games on PC."
Newman resumed development on "Sandbox" in March 2020, bringing renewed hope to those awaiting its release. He also decided to switch the game's engine to Source 2, potentially impacting its development and gameplay.
By September 2021, Garry's Mod had achieved a remarkable milestone, selling over 20 million copies and solidifying its place as a popular sandbox game.
The Garry's Mod community experienced controversy in June 2022 when the creator of popular addons sabotaged their work, displaying shocking content and highlighting the vulnerability of user-generated content.
Facepunch Studios took a stance against hate speech in April 2023 by banning the glorification of Nazism on Garry's Mod servers, reflecting the responsibility of online platforms in moderating content.
In April 2024, Facepunch Studios began removing Nintendo-related content from the Garry's Mod Steam Workshop following a takedown request from Nintendo, highlighting the complexities of copyright and intellectual property in user-generated content.