History of Cyberpunk 2077 in Timeline

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Cyberpunk 2077

Cyberpunk 2077 is a 2020 action RPG developed by CD Projekt Red, based on Mike Pondsmith's Cyberpunk tabletop game. Set in the dystopian Night City, California, players control V, a mercenary who becomes intertwined with Johnny Silverhand, a legendary rockstar and terrorist, through a bio-chip engram. V and Johnny must cooperate to save V's life as Johnny's consciousness threatens to overwrite V's.

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1982: Inspiration From Blade Runner

In 1982, the movie Blade Runner was released. This movie was a key inspiration source for the design team when creating the visual style of Cyberpunk 2077's Night City.

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1994: Inspiration From System Shock

In 1994, the video game System Shock was released. This game was a key inspiration source for the design team when creating the visual style of Cyberpunk 2077's Night City.

1999: Keanu Reeves uses motion capture for The Matrix

In 1999, Keanu Reeves used motion capture technology for his role as Neo in The Matrix, a process he used again for Cyberpunk 2077.

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2000: Crimson Skies release

In 2000, Mike Pondsmith's experience at Microsoft developing games such as Crimson Skies provided valuable wisdom to CD Projekt Red.

2000: Inspiration From Deus Ex

In 2000, the video game Deus Ex was released. This game was a key inspiration source for the design team when creating the visual style of Cyberpunk 2077's Night City.

2001: Blood Wake release

In 2001, Mike Pondsmith's experience at Microsoft developing games such as Blood Wake provided valuable wisdom to CD Projekt Red.

2005: The Matrix Online release

In 2005, Mike Pondsmith's experience at Monolith Productions developing The Matrix Online provided valuable wisdom to CD Projekt Red.

2007: Release of The Witcher

In 2007, The Witcher was released, but Polish writer Andrzej Sapkowski showed indifference towards the studio during its development.

2011: Mike Pondsmith Received The Witcher 2: Assassins of Kings

In 2011, CD Projekt sent Mike Pondsmith a copy of The Witcher 2: Assassins of Kings, impressing him with their knowledge of the Cyberpunk universe.

May 2012: Cyberpunk 2077 Announcement

In May 2012, Cyberpunk 2077 was officially announced.

2012: Preliminary work on Cyberpunk 2077 begins

In early 2012, CD Projekt Red approached Mike Pondsmith, the writer of Cyberpunk, to license Cyberpunk's story for Cyberpunk 2077.

January 2013: Trailers Released

In January 2013, trailers for Cyberpunk 2077 were released.

2013: Initial Development Using REDengine 3

In 2013, Cyberpunk 2077 was initially developed using REDengine 3. However, CD Projekt Red developed REDengine 4 after facing difficulty with the first-person perspective, which was a departure from their previous third-person perspective.

2013: Cyberpunk 2077 Teaser Nominated for Golden Trailer Award

In 2013, Cyberpunk 2077's teaser received a Golden Trailer Awards nomination in the Best Video Game Trailer category.

2013: Alt Cunningham created Soulkiller

In 2013, Johnny's girlfriend, Alt Cunningham, created Soulkiller, an artificial intelligence that copies netrunners' minds but destroys the target's brain. Arasaka later kidnapped Alt and forced her to create their version, which stored the minds in Arasaka's Mikoshi digital fortress.

2015: Inspiration From Mad Max: Fury Road

In 2015, the movie Mad Max: Fury Road was released. This movie was a key inspiration source for the design team when creating the visual style of Cyberpunk 2077's vehicles.

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2015: Quest System Changes Compared to The Witcher 3: Wild Hunt

In 2015, the quest team for Cyberpunk 2077 implemented significant changes compared to the quest system used in The Witcher 3: Wild Hunt. Game logic was introduced to allow players to complete quests in a non-linear fashion while maintaining coherence. The team also expanded on The Witcher 3's "quest twist" philosophy and repurposed unused main story elements into side quests.

2016: Bulk of Cyberpunk 2077 development began in late 2016

According to Jason Schreier of Bloomberg News, the bulk of Cyberpunk 2077's development only began in late 2016.

2016: Beginning of Cyberpunk 2077 Development

In 2016, following the release of The Witcher 3: Wild Hunt – Blood and Wine, development began on Cyberpunk 2077. A team of around 500 people developed the game using the REDengine 4 game engine.

2017: Continued Work on REDengine Throughout Development Cycle

As late as 2017, CD Projekt Red continued to work on REDengine throughout Cyberpunk 2077's development cycle.

July 2018: Keanu Reeves Approached for Johnny Silverhand Role

In July 2018, Keanu Reeves was approached for the role of Johnny Silverhand in Cyberpunk 2077. His performance was recorded using motion capture technology.

2018: PlayStation 4 and Xbox One Announcement

At E3 2018, Cyberpunk 2077 was confirmed for PlayStation 4 and Xbox One.

2018: Cyberpunk 2077 Wins Multiple Awards at E3 2018

At the 2018 Electronic Entertainment Expo, Cyberpunk 2077 garnered over 100 awards, including accolades for Best Game, Best Xbox One Game, Best PC Game, Best RPG, and the People's Choice award.

2018: Cyberpunk 2077 wins over one hundred awards at E3 2018

In 2018, Cyberpunk 2077 won over one hundred awards at E3, including Best Game, Best Xbox One Game, Best PC Game, Best RPG, and People's Choice at IGN, Best Role-Playing Game and Game of the Show at Game Informer, Best of E3 at PC Gamer, and Game of the Show at GamesRadar+.

June 2019: Cosplay Competition

In June 2019, CD Projekt Red held a cosplay competition for Cyberpunk 2077.

June 2019: Cyberpunk 2077 Pre-Orders Climb Steam Charts in China

In June 2019, pre-orders for Cyberpunk 2077 quickly rose to the top of Steam's best-seller list in China.

August 2019: Stadia Announcement

In August 2019, the Stadia platform was announced for Cyberpunk 2077.

2019: Cyberpunk 2077 wins Best of E3 and Best Game Awards

In 2019, Cyberpunk 2077 was the most widely discussed game of E3, where it was presented awards for Best of E3 at GamesRadar+, PC Gamer, Rock Paper Shotgun, and Ars Technica, and Best Game, People's Choice, Best PS4 Game, Best Xbox One Game, Best PC Game, and Best RPG at IGN.

2019: Cyberpunk 2077 Wins Golden Joystick Award

In 2019, Cyberpunk 2077 won a Golden Joystick Award for Most Wanted Game, marking the second consecutive win in this category.

2019: Initial Release Date Announcement

In 2019, at E3, an initial release date of April 16, 2020 was announced for Cyberpunk 2077.

April 2020: Funko Pops Availability

In April 2020, Funko Pops for Cyberpunk 2077 became available.

April 2020: Initial Release Date Delay

In April 2020, the initial release date of Cyberpunk 2077, which had been set for April 16, was delayed to September 17.

May 2020: Advertising and Promotion in Poland

From May 2020, Agora Group conducted advertising and promotion for Cyberpunk 2077 in Poland across newspapers, online services, radio channels, outdoors, and cinemas.

July 2020: The World of Cyberpunk 2077 Art Book Published

In July 2020, Dark Horse Books published The World of Cyberpunk 2077, a 192-page art book.

The World of Cyberpunk 2077 Deluxe Edition
The World of Cyberpunk 2077 Deluxe Edition

August 2020: Cyberpunk 2077 Wins All Nominations at Gamescom

In August 2020, Cyberpunk 2077 won all five of its nominations at Gamescom, including Best PC Game and Best of Gamescom.

December 2020: Removal from PlayStation Store

Due to widespread criticism for bugs and glitches, particularly on the PlayStation 4 and Xbox One versions, Sony removed Cyberpunk 2077 from the PlayStation Store from December 2020 to June 2021.

Sony PlayStation 4 500GB Console (Renewed)
Sony PlayStation 4 500GB Console (Renewed)

December 2020: Cyberpunk 2077 Sales Reach 13 Million Units

In December 2020, Cyberpunk 2077 reached 13 million units sold. It also achieved the biggest digital game launch of all time, selling 10.2 million digital units and grossing $609 million in digital sales by December 31, 2020.

December 2020: Cyberpunk 2077 Release

In December 2020, Cyberpunk 2077 was released for PlayStation 4, Stadia, Windows, and Xbox One after years of anticipation.

Sony PlayStation 4 500GB Console (Renewed)
Sony PlayStation 4 500GB Console (Renewed)

December 2020: Final Release Date Delay and Game Conflicts

In December 2020, Cyberpunk 2077's final release date was delayed to December 10. Rockfish Game's Everspace 2 and an expansion to Path of Exile were delayed to avoid competing with its release.

December 2020: Sony offers refunds and removes Cyberpunk 2077 from the PlayStation Store

On December 17, 2020, Sony announced that it would offer refunds to customers who had purchased Cyberpunk 2077 through the PlayStation Store and removed it from the store "until further notice" due to performance issues.

December 2020: Class-action lawsuit filed against CD Projekt

On December 24, 2020, a class-action lawsuit representing investors in CD Projekt was filed in California, alleging that the company made fraudulent claims about the state of Cyberpunk 2077 to mislead investors.

2020: Tokyo Game Show 2020 Livestream

During a Cyberpunk 2077 livestream at Tokyo Game Show 2020, Hiroshi Sakakibara, Environment City Coordinator at CD Projekt Red, discussed the design of Night City, highlighting the incorporation of retro and futuristic elements.

2020: Digital Preorders Recoup Production and Marketing Costs

In 2020, CD Projekt Red reported that digital preorders for Cyberpunk 2077 alone covered the game's production and 2020 marketing expenses.

2020: Cyberpunk 2077 Card Game Slated for Release

In 2020, Cyberpunk 2077 – Afterlife: The Card Game, created alongside publisher CMON Limited, was slated for release, but its future remains uncertain due to no updates.

2020: Release of Cyberpunk 2077

In 2020, Cyberpunk 2077, an action role-playing game developed by CD Projekt Red and published by CD Projekt, was released. The game is based on Mike Pondsmith's Cyberpunk tabletop game series and is set in the dystopian metropolis of Night City, California.

2020: Game's Release

In 2020, the Collector's Edition released, including a figurine depicting a male V, hardcover artbook, metal pin set and keychain, A Visitor's Guide to Night City, embroidered patches, world compendium, Night City postcards and map, and stickers was released along with the game.

2020: Night City Wire Online Event

In 2020, with E3 cancelled due to the COVID-19 pandemic, CD Projekt held an online event called Night City Wire, showcasing trailers, gameplay, and making-of footage for Cyberpunk 2077.

January 2021: Poland investigates CD Projekt, second class-action lawsuit filed

In January 2021, Poland's Office of Competition and Consumer Protection began an investigation into Cyberpunk 2077. Also, a second class-action lawsuit had been filed against CD Projekt.

January 2021: Co-CEO Iwiński apologizes for Cyberpunk 2077 state and outlines plans

On January 13, 2021, Marcin Iwiński, Co-CEO of CD Projekt, issued an open message to players, apologizing for the state of Cyberpunk 2077 and outlining the company's plans to correct it. Iwiński affirmed that management, not the developers, were responsible for the release state and detailed a year-long plan to improve console versions and optimize the game.

Microsoft Xbox One Special Edition inMatte Blackin 500GB (video game)(Renewed)
Microsoft Xbox One Special Edition inMatte Blackin 500GB (video game)(Renewed)

February 2021: 18 DLCs released for Cyberpunk 2077

As of February 2021, CD Projekt Red had released 18 different DLCs (downloadable content) for Cyberpunk 2077. Some of these DLCs included content from the Cyberpunk: Edgerunners anime.

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February 2021: Censorship Tag Revealed in Datamine

In February 2021, a datamine of Cyberpunk 2077's source code revealed that content flagged for censorship in China was tagged under "Winnie the Pooh", referencing an internet meme.

May 2021: Four lawsuits against CD Projekt merged into one

By May 2021, four separate lawsuits against CD Projekt over Cyberpunk 2077 had been filed, and subsequently merged into one common action.

June 2021: Return to PlayStation Store

Cyberpunk 2077 returned to the PlayStation Store in June 2021 after being removed in December 2020 while CD Projekt rectified some of the issues.

June 2021: Cyberpunk 2077 returns to PlayStation Store with performance warning

In June 2021, Cyberpunk 2077 was returned to the PlayStation Store. However, the PlayStation Store warned users that "Users continue to experience performance issues with this game. Purchase for use on PS4 systems is not recommended".

October 2021: Delay of Next-Gen Ports

In October 2021, the release of the next-generation ports for Xbox Series X/S and PlayStation 5 for Cyberpunk 2077 was delayed.

December 2021: CD Projekt proposes settlement with investors

In December 2021, CD Projekt proposed a settlement with the investors, providing US$1.85 million as part of the terms.

2021: Cyberpunk 2077 Receives Nominations at Various Awards

In 2021, Cyberpunk 2077 received four nominations at the British Academy Games Awards, including two for voice acting, and two nominations at The Game Awards, for Best Score and Music and Best Role Playing Game. Additionally, it received nominations at the New York Game Awards, SXSW Gaming Awards, D.I.C.E. Awards, Game Developers Choice Awards, Guild of Music Supervisors Awards, and Visual Effects Society Awards.

2021: Cyberpunk 2077 Teaser Nominated for Golden Trailer Award

In 2021, Cyberpunk 2077's teaser received a Golden Trailer Awards nomination in the Best Video Game Trailer category.

February 2022: Support for Ukraine and Suspension of Sales in Russia and Belarus

In February 2022, CD Projekt publicly supported Ukraine following the Russian invasion by suspending all sales of Cyberpunk 2077 in Russia and Belarus, and donating a million Polish złoty to a humanitarian charity operating in Ukraine.

February 2022: Cyberpunk 2077 Release on New Consoles

On February 15, 2022, Cyberpunk 2077 was released for PlayStation 5 and Xbox Series X/S.

PlayStation®5 Digital Edition (slim)
PlayStation®5 Digital Edition (slim)

February 2022: Release of Next-Gen Ports

On February 15, 2022, the next-generation ports for Xbox Series X/S and PlayStation 5 were released after a delay. Owners of the Xbox One and PlayStation 4 versions could freely download the game on their respective next-generation models.

September 2022: Cyberpunk 2077 Sales Surpass 20 Million Units

In September 2022, Cyberpunk 2077 had sold over 20 million units.

September 2022: Cyberpunk: Edgerunners Premieres on Netflix

On September 13, 2022, Cyberpunk: Edgerunners, an anime spin-off collaboration co-produced by CD Projekt Red and Trigger, premiered on Netflix.

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October 2022: Announcement of Cyberpunk 2 Sequel

In October 2022, Cyberpunk 2, a sequel to Cyberpunk 2077, was announced and is currently in development.

October 2022: Cyberpunk 2077 Sequel Announced

In October 2022, a sequel to Cyberpunk 2077, currently titled Cyberpunk 2, was announced and is being developed with Unreal Engine 5 by CD Projekt's North American studios.

2022: Cyberpunk 2077 sales increase attributed to Cyberpunk: Edgerunners release

During the year 2022, Cyberpunk 2077 saw an increase in the number of units sold of up to 18%, with 94% of the sales being digital. This increase was partially attributed to the release of the Netflix anime series Cyberpunk: Edgerunners, which garnered positive reviews, and the concurrent release of a game update which added material from the series.

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2022: Cyberpunk 2077 Wins Steam Awards

In 2022, Cyberpunk 2077 won a Steam Award in the Outstanding Story-Rich Game category.

2022: Cyberpunk 2077: Blackout Released

In 2022, Dark Horse Comics released Cyberpunk 2077: Blackout.

Cyberpunk 2077: Blackout
Cyberpunk 2077: Blackout

2022: Ukrainian language translation contains anti-Russian statements

In 2022, the Ukrainian language option added in Update 2.0 for Cyberpunk 2077 contained anti-Russian statements referring to Russia's invasion of Ukraine. CD Projekt apologised and stated that they were unaware of these comments, which were provided by an external agency, and that they would be replaced in the next update.

2022: "I Really Want to Stay at Your House" Goes Viral

In 2022, the song "I Really Want to Stay at Your House" by Rosa Walton, written for Cyberpunk 2077, went viral after being heavily featured in Cyberpunk: Edgerunners. It topped Billboard's Top TV Songs in the United States.

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January 2023: Settlement with investors approved

In January 2023, a judge approved the settlement between CD Projekt and its investors, where the company agreed to pay US$1.85 million.

September 2023: Release of Phantom Liberty expansion

In September 2023, the Phantom Liberty expansion for Cyberpunk 2077, starring Idris Elba, was released.

October 2023: Cyberpunk 2077 Sales Exceed 25 Million Units

As of October 2023, Cyberpunk 2077 has sold over 25 million units.

October 2023: CD Projekt Red Reveals Investment in Cyberpunk 2077

In October 2023, CD Projekt Red disclosed that they have invested $125 million in Cyberpunk 2077 since its launch, which includes updates and bug fixes.

November 2023: Physical release of game for PlayStation 5 and Xbox Series X announced

In November 2023, it was announced that a physical release of Cyberpunk 2077 for PlayStation 5 and Xbox Series X would be available, including the Phantom Liberty expansion. The PC version would be available digitally, while the PlayStation 5 release would include a digital code instead of a disc.

PlayStation®5 Digital Edition (slim)
PlayStation®5 Digital Edition (slim)

December 2023: Release of Update 2.1

In December 2023, alongside the release of the "Ultimate Edition", CD Projekt released Update 2.1 for Cyberpunk 2077, which they characterized as "the last major update". It introduced a functioning Metro system, additional scenes with V's romantic interest, and other quality improvements.

December 2023: Release of the "Ultimate Edition"

In December 2023, the "Ultimate Edition" of Cyberpunk 2077 was released.

2023: Cyberpunk 2077 Wins Steam Awards

In 2023, Cyberpunk 2077 won a Steam Award in the Labor of Love category.

2023: Cyberpunk 2077: Big City Dreams Wins Hugo Award

In 2023, Cyberpunk 2077: Big City Dreams won the Hugo Award for Best Graphic Story or Comic.

Cyberpunk 2077: Big City Dreams
Cyberpunk 2077: Big City Dreams

2023: Johnny Silverhand's Thermonuclear Attack

Johnny Silverhand, a digital ghost, is believed to have died in 2023 during his own thermonuclear attack on Arasaka Tower.

February 2024: Only 17 developers remain working on Cyberpunk 2077

As of February 2024, only 17 developers remained working on Cyberpunk 2077.

November 2024: Cyberpunk 2077 Sales Milestone

By November 2024, Cyberpunk 2077 had sold over 30 million units, making it one of the best-selling games of all time.

November 2024: Cyberpunk 2077 Reaches 30 Million Copies Sold

In November 2024, CD Projekt announced that Cyberpunk 2077 had sold 30 million copies, establishing it as one of the best-selling games of all time.

December 2024: macOS Release Announcement

In December 2024, CD Projekt announced that Cyberpunk 2077 and the Phantom Liberty expansion will be released for macOS in 2025.

2024: Cyberpunk 2077 Wins British Academy Games Awards

In 2024, Cyberpunk 2077 received its first British Academy Games Awards in the Evolving Game category.

June 2025: Planned Release of Cyberpunk 2077 on Nintendo Switch 2

Cyberpunk 2077 is planned to be released on Nintendo Switch 2 as a launch title on June 5, 2025.

Nintendo Switch Version 2 - Grey - International Version
Nintendo Switch Version 2 - Grey - International Version

June 2025: Ultimate Edition release for the Nintendo Switch 2

In June 2025, the "Ultimate Edition" of Cyberpunk 2077 is set to be released for the Nintendo Switch 2 as a launch title, featuring the complete game on a 64GB cartridge.

Nintendo Switch Version 2 - Grey - International Version
Nintendo Switch Version 2 - Grey - International Version

2025: Upcoming MacOS release

In 2025, CD Projekt will release Cyberpunk 2077 and the Phantom Liberty expansion for macOS.

2025: Black Dog Fan Film Released

In early 2025, an hour-long fan film titled Black Dog was released, a project that later received congratulations from Paweł Sasko, the original game director.

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2077: Arasaka advertises Secure Your Soul program

By 2077, Arasaka was advertising a "Secure Your Soul" program and researching how to write a digital copy of a mind into a living human brain, from which the Relic arose.

2077: Cyberpunk 2077 story from this year onward

CD Projekt Red reached an agreement to license Cyberpunk's story from the year 2077 onward to CD Projekt Red, while Mike Pondsmith retained the rights for media in the Cyberpunk universe set up until the year 2077.

2077: Game Development

In 2077 Cyberpunk 2077 was developed using REDengine 4, the fourth iteration of CD Projekt Red's internal game engine.

2077: Game Versions Subject to Censorship

In 2077 the versions of Cyberpunk 2077 released in Japan were subject to a reduction in the amount of nudity and gore portrayed in order to meet rating agency requirements and censorship laws.

2077: Setting of Night City

In 2077, Cyberpunk 2077 is set in the open world metropolis of Night City, which consists of seven regions, including City Centre, Watson, Westbrook, Heywood, Pacifica, Santo Domingo, and Dogtown. The surrounding area, the Badlands, is also explorable. Players control their character from a first-person perspective, with a third-person perspective available while driving or during specific story moments.

2077: Cyberpunk 2077 Gameplay

In 2077, Cyberpunk 2077 offers first-person perspective gameplay as V, a customizable mercenary. Players can customize attributes like Body, Intelligence, Reflexes, Technical Ability, and Cool, with the Relic attribute introduced in the Phantom Liberty expansion.

2077: Alternate History in Cyberpunk 2077

In 2077, Cyberpunk 2077 presents an alternate history, in which the United States became mired in wars in Central America in the 1980s deeply undermining its power and economy, the Soviet Union failed to dissolve, and Japan became a superpower. The events of Cyberpunk 2077 take place in Night City, a megalopolis immersed in Japanese culture that lies between Los Angeles and San Francisco.

2077: Night City in 2077

In 2077, Cyberpunk 2077 takes place in Night City, an American megacity in the Free State of North California, functioning as a corporatocracy unaffected by federal or state legislation. Night City relies on robotic technology for everyday functions and suffers from gang violence and corporate warfare. The city's architecture and fashions are derived from the Entropism, Kitsch, Neo-Militarism, and Neo-Kitsch aesthetics eras. Open carry is permitted for all residents due to the constant threat of physical harm.

2077: Cyberpunk 2077 Development with REDengine 4

In 2077, Cyberpunk 2077 was developed using REDengine 4, an internal game engine. REDengine 3 improvements included terrain and vegetation rendering, achieved by streaming regions from clipmaps in memory. Advancements included tessellation, texture painting with background and overlay textures, refined animations, volumetric effects, dynamic physics, and an advanced dialogue mimic system.

2077: REDengine 4 Lighting Adjustments

In 2077, REDengine 4 implemented lighting adjustments such as real-time ray tracing through DirectX, global illumination, and ambient occlusion. Other features included physically based rendering, screen space reflections, and pin sharp reflections. Vertical asset streaming was used to save memory.

2077: Partnerships for Cyberpunk 2077 Development

In 2077, during the development of Cyberpunk 2077, CD Projekt Red partnered with Digital Scapes for additional tools, Nvidia for real-time ray tracing, QLOC for quality assurance, and Jali Research for lip syncing in localisations.

2077: Musical Artists Contribute to Soundtrack

In 2077, multiple licensed musical artists, including Run the Jewels, Grimes, and Refused, contributed to Cyberpunk 2077's fictional radio stations and soundtrack albums.

2077: Voice Acting and Localisation

In 2077, the localisation of Cyberpunk 2077 involved nearly half of the 5,381 people working on the game, including 1,966 actors dedicated solely to voicing the characters.

2077: Characters in Cyberpunk 2077

In 2077, the primary protagonist of Cyberpunk 2077 is V, accompanied by Johnny Silverhand. The game features allies and enemies such as Jackie Welles, T-Bug, Viktor "Vik" Vector, Misty Olzewski, Dexter "Dex" DeShawn, Evelyn Parker, Judy Álvarez, Saburo Arasaka, Yorinobu Arasaka, Hanako Arasaka, Goro Takemura, Rogue Amendiares, Panam Palmer, Saul Bright, Alt Cunningham, and Adam Smasher.

2077: Use of Nuke Software for Night City Design

In 2077, the team used the digital compositing software Nuke to design Night City, including designing the game's user interface and splash screen.

2077: Release of Collector's and Standard Editions

In 2077, upon its release, a "Collector's Edition" consisting of a custom box, steelbook case, figurine depicting a male V, hardcover artbook, metal pin set and keychain, A Visitor's Guide to Night City, embroidered patches, world compendium, Night City postcards and map, and stickers was released along with the game's standard edition.

2077: Inspiration for Night City Design

In 2077, when designing Night City, the art design team at CD Projekt Red drew inspiration from Dieter Rams, Syd Mead, and Blade Runner (1982). The team incorporated retro and futuristic elements to create a cyberpunk aesthetic.

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2077: Connection to the Cyberpunk Universe

In comparison to CD Projekt Red's development on The Witcher series, the time difference between the events of Cyberpunk and Cyberpunk 2077 allotted the studio more freedom towards adapting the series, although they attempted to stay true to Pondsmith's original works.

2077: Agreement to license Cyberpunk's story

In early 2012, CD Projekt Red approached Mike Pondsmith, the writer of Cyberpunk, to license Cyberpunk's story from the year 2077 onward for Cyberpunk 2077.

2077: Continued Work on REDengine 4

Throughout Cyberpunk 2077's development cycle and as late as 2077, CD Projekt Red continued to work on REDengine. Cyberpunk 2077 is the final game to use REDengine, as future games will be developed using Unreal Engine 5.