Destiny 2 is a free-to-play online first-person shooter developed by Bungie, initially released in 2017 as a pay-to-play game for PlayStation 4, Xbox One, and Windows. It transitioned to a free-to-play model under the 'New Light' title in 2019 and was subsequently released on Stadia, PlayStation 5, and Xbox Series X/S. Bungie acquired publishing rights from Activision in 2018. It's a sequel to Destiny (2014) and its expansions.
In September 2014, the original Destiny launched, introducing elemental abilities to the series.
In November 2014, Activision CEO Eric Hirshberg mentioned a sequel to Destiny was in development.
In 2014, Destiny was released, preceding the events of Destiny 2.
On February 11, 2016, Bungie confirmed that a full sequel to Destiny would release in 2017.
September 2016 was the originally planned release date for Destiny 2, based on initial release schedules.
In December 2016, Bungie announced that Vicarious Visions would be joining the development team along with Activision.
In 2016, the original Destiny featured the Valentine's Day-themed event, Crimson Days.
In Activision's earnings report for 2016, Hirshberg said that Destiny's sequel was still "on track for release this fall [2017]" and would broaden the franchise's global reach.
On March 23, 2017, a promotional poster for Destiny 2 was leaked, revealing the game's name and a release date of September 8, 2017, along with a mention of a public beta and PlayStation exclusive content.
On March 27, 2017, Bungie tweeted an image of Destiny 2 showing The Last City in smoke and flames, followed by a teaser trailer showing the Tower under attack by the Cabal.
On March 30, 2017, it was confirmed that Destiny 2 would also release on Microsoft Windows.
On May 19, 2017, Mark Noseworthy of Destiny 2 told IGN that there were no plans for a Nintendo Switch version of the game.
On September 6, 2017, the release date for Destiny 2 was moved up, and the Windows version was confirmed for an October 24 release.
September 8, 2017, was the leaked release date for Destiny 2 based on a promotional poster.
In November 2017, the Xbox One X was released after Destiny 2's launch, featuring updated hardware.
On December 5, 2017, Bungie added 4K support for the Xbox One X, as well as HDR support for both updated consoles.
In December 2017, the Curse of Osiris expansion was released for Destiny 2, adding new story content.
In 2017, Activision aimed to broaden the Destiny franchise's global reach with the release of the sequel.
In 2017, Destiny 2 achieved number one in Japan (PlayStation 4) and UK sales charts, and was the second highest-grossing console game in North America. It also became Activision's biggest PC release by units sold.
In 2017, Destiny 2 received nominations for "Best PC Game" and "Game of the Year" from Destructoid and IGN, won "Best Co-op Game" from PC Gamer, and was a runner-up in multiple categories from Giant Bomb.
In 2017, Destiny 2 was awarded Best PC Game at the Game Critics Awards and received six nominations at The Game Awards. It was also recognized in various 'Best Games of 2017' lists by Entertainment Weekly, GamesRadar+, Eurogamer, Polygon, and The Verge, and won awards for weaponry and gunplay from Game Informer.
In 2017, Destiny 2 was originally released as a pay-to-play game for PlayStation 4, Xbox One, and Windows.
In 2017, Upon release, Destiny 2 received generally favorable reviews from critics. Praise focused on its improvements, particularly with regards to its initial story, as well as its gameplay, visuals, exploration focus, multiplayer, and public occasions. Destiny 2 was nominated for and won various awards, such as at The Game Awards 2017 and Game Critics Awards.
The Warmind expansion for Destiny 2, focusing on the Warmind Rasputin, was released on May 8, 2018, introducing a new Mars area, Escalation Protocol mode, and character Ana Bray.
In May 2018, the Warmind expansion was released for Destiny 2, adding new story content.
On September 4, 2018, the Forsaken expansion was released for Destiny 2, featuring a large overhaul on gameplay, a "western revenge" themed story, the Tangled Shore and Dreaming City areas, Gambit mode, and the death of Cayde-6.
In September 2018, the Forsaken expansion was released for Destiny 2, overhauling gameplay and introducing a seasonal model.
In 2018 the PlayStation 4 version of Destiny 2 featured timed-exclusive content due to an exclusivity agreement with Sony Interactive Entertainment.
In 2018, "Solstice of Heroes" was originally introduced to celebrate the end of the Red War campaign but has since played out as a mid-year event.
In 2018, Destiny 2 was confirmed to have timed exclusive content for PlayStation 4 that would last until at least fall.
On December 31, 2018, Bungie acquired the publishing rights to the Destiny franchise from Activision.
In January 2019, Bungie and Activision amicably ended their publishing agreement, making Bungie the publisher for the PC version of Destiny 2.
On October 1, 2019, Destiny 2 transitioned to a free-to-play model under the title New Light, utilizing the games as a service model.
In October 2019, the Shadowkeep expansion and the free-to-play version, New Light, were released for Destiny 2.
In October 2019, with the release of the Shadowkeep expansion, Bungie made changes to Destiny 2's monetization model, implemented cross-saving, partnered with Google to offer Destiny 2 on Stadia, and made Destiny 2 free to play in its "New Light" version.
In October 2019, with the release of the Shadowkeep expansion, the PlayStation 4 version of Destiny 2 no longer featured timed-exclusive content.
In October 2019, with the release of the Shadowkeep expansion, the Windows version of Destiny 2 transitioned to Steam from Battle.net.
In October 2019, with the release of the free-to-play New Light version of Destiny 2, Bungie changed the beginning of the game for new players, reintroducing the first mission from the original Destiny as the introductory mission.
According to original documents, 2019 marked the end of Bungie and Activision's planned every-other-year disc-based sequel releases for Destiny.
In 2019, "The Revelry" was a one-time event that celebrated the start of spring, later replaced by Guardian Games in 2020.
In 2019, Activision ended its publishing deal with Bungie due to Destiny 2 failing to generate desired recurring revenue.
In 2019, PlayStation 4 timed-exclusive content was made available on other platforms.
In 2019, the New Light version of Destiny 2 was launched, featuring a new player opening.
In May 2020, Bungie announced that Destiny 2 would be released for PlayStation 5 and Xbox Series X, supporting native 4K resolution at 60fps.
In June 2020, Bungie announced the Destiny Content Vault (DCV) for Destiny 2, where less-played content would be retired to manage the game's size.
On November 10, 2020, the Beyond Light expansion for Destiny 2 was launched, marking the beginning of the fourth year of content for the game.
In November 2020, the Beyond Light expansion was released for Destiny 2, introducing the power of Darkness to players. Alongside this, a significant amount of older content was removed and placed into the Destiny Content Vault.
In November 2020, with the release of the Beyond Light expansion, Destiny 2's original base campaign (The Red War) and all of the content from Curse of Osiris and Warmind were removed from the game and placed into the Destiny Content Vault. Bungie introduced a new player experience to introduce new players to the world of Destiny, giving new players' Guardians a more fleshed out origin story.
On December 8, 2020, the PlayStation 5 and Xbox Series X/S versions of Destiny 2 were released with free updates for existing players on PlayStation 4 and Xbox One.
In December 2020, Destiny 2 was released on PlayStation 5 and Xbox Series X/S platforms.
In 2020, Guardian Games replaced The Revelry, and Crimson Days, the Valentine's Day-themed event, was also retired.
In March 2021, Luke Smith and Mark Noseworthy were appointed as executive creative director and vice president, respectively, of Bungie's new Destiny Universe division, with Justin Truman becoming the general manager for Destiny 2.
On August 24, 2021, crossplay functionality was added to Destiny 2 with the Season of the Lost, enabling players across all supported platforms to play together.
Originally planned for November 2021, The Witch Queen expansion was delayed to early 2022 for Destiny 2.
In 2021, it was confirmed that cross-play would be supported within the same family of consoles (e.g., PlayStation 4 and 5) at launch, and between all platforms starting with Season 15.
In February 2022, The Witch Queen expansion was released for Destiny 2, continuing the Light and Darkness saga.
On February 22, 2022, Destiny 2's fifth year began with the release of The Witch Queen expansion, which focused on Savathûn and introduced Savathûn's Throne World, Lucent Hive, the glaive weapon type, and weapon crafting.
By August 2022, Bungie announced improvements to Destiny 2's backend technology, which eliminated the need to vault expansion content.
In August 2022, Destiny 2 was added to the Epic Games Store as part of Bungie's expansion to new platforms.
In 2022 The Witch Queen expansion was released.
In February 2023, Lightfall was released, featuring the return of Emperor Calus and establishing a new player destination on Neptune. Calus aids the Witness in accessing the Veil, allowing the Witness to enter the Traveler.
In February 2023, the Lightfall expansion was released for Destiny 2, featuring Emperor Calus and a new destination on Neptune.
On February 28, 2023, Lightfall was released, focusing on the Guardian's race with Calus to find the Veil on Neomuna and master Strand.
In March 2023, Lance Reddick, the voice actor for Commander Zavala, passed away.
As of August 2023, Keith David took over the performance role of Commander Zavala, following the death of Lance Reddick.
In October 2023, Michael Salvatori and Michael Sechrist were laid off from Bungie amid staff cutbacks, causing disappointment within the Destiny 2 community.
In October 2023, the release of The Final Shape was pushed back due to quality concerns.
In 2023 the lightfall expansion was released.
In 2023, Bungie cut 8% of their staff because of a projected revenue miss of 45%.
In January 2024, Skye Lewin left Bungie as well. The news of these layoffs among many other veteran employees was received poorly by the Destiny 2 community with disappointment expressed on large platforms such as X and Reddit.
In February 2024, The Final Shape was originally expected to release, but was delayed due to quality concerns.
In April 2024, Bungie released a free update called Into the Light, adding new activities and weapons to prepare for The Final Shape, to cover for the delay period of The Final Shape.
On June 4, 2024, The Final Shape was launched, concluding the Light and Darkness saga for Destiny. Bungie switched to an episodic model for content delivery.
In June 2024, The Final Shape was released, concluding the Light and Darkness saga, alongside which the seasonal model changed from four seasons to three larger episodes.
In June 2024, The Final Shape was released, taking place in the Pale Heart within the Traveler and marking the culmination of the Light and Darkness Saga, featuring the return of Cayde-6.
On April 15, 2025, the official name for Apollo was revealed as The Edge of Fate, still planned for a summer 2025 release.
In 2025, The Edge of Fate is planned to be released, marking the beginning of a new saga for Destiny 2.
In mid-2025, Bungie plans to release The Edge of Fate, marking a change in the release model to two moderate-sized expansions per year.
In early 2026, Bungie plans to release Codename Behemoth as part of their new release model of two moderate-sized expansions per year.
In early 2026, Codename: Behemoth is expected to be released as a medium-sized expansion for Destiny 2.
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