"Cyberpunk 2077" is an action role-playing game set in Night City, a dystopian metropolis. Players control V, a mercenary whose mind gets intertwined with a cybernetic implant containing the personality of Johnny Silverhand, a notorious rocker. As Silverhand's memories and persona begin to overwrite V's, they are forced to collaborate to save V's life and untangle their intertwined existences.
Mike Pondsmith contributed to the development of games like Crimson Skies (2000) during his time at Microsoft. This experience proved valuable for CD Projekt Red during the development of Cyberpunk 2077.
Mike Pondsmith's work on Blood Wake at Microsoft in 2001 further solidified his expertise in game development, which he later brought to his consultancy role for Cyberpunk 2077.
Mike Pondsmith's involvement in developing The Matrix Online at Monolith Productions in 2005 gave him insights into online gaming, which would become relevant for the development of Cyberpunk 2077.
CD Projekt Red released the first game in The Witcher series in 2007. This marked the beginning of their successful foray into adapting existing fantasy worlds into video games.
CD Projekt Red released The Witcher 2: Assassins of Kings in 2011. This game impressed Mike Pondsmith, leading to the initial discussions about Cyberpunk 2077.
Cyberpunk 2077 was first revealed to the world in May 2012, marking the beginning of its long journey to release.
CD Projekt Red approached Mike Pondsmith, the creator of Cyberpunk, in early 2012, to discuss a collaboration after the release of The Witcher 2.
In January 2013, the first glimpses of Cyberpunk 2077 were shown to the public through the release of early trailers.
Cyberpunk 2077's development began as early as 2013, initially using REDengine 3, the game engine that powered The Witcher 3.
In 2013, Alt Cunningham, Johnny Silverhand's girlfriend, creates Soulkiller, an AI that can copy netrunners' minds but destroys their brains in the process. Arasaka kidnaps Alt and forces her to make a version of Soulkiller for them.
The quest system in Cyberpunk 2077, developed after the release of The Witcher 3: Wild Hunt in 2015, was designed to be non-linear. Players could tackle quests in various orders while maintaining story coherence. The development team aimed to create a sense of consequence and incorporated unexpected twists into the narrative.
The development of Cyberpunk 2077 began following the release of The Witcher 3: Wild Hunt – Blood and Wine in 2016.
While the initial announcement came earlier, the bulk of Cyberpunk 2077's development began in 2016. CD Projekt Red, known for The Witcher series, embarked on this ambitious project, aiming to create a sprawling open world with advanced technology and immersive gameplay.
CD Projekt Red continued to refine and improve REDengine 4 throughout the development of Cyberpunk 2077, even as late as 2017. This dedication to their in-house engine highlights its significance in realizing the game's ambitious scope.
Cyberpunk 2077 made a splash at E3 2018, confirming its release on PlayStation 4 and Xbox One alongside the already announced Windows version.
A cosplay competition inviting fans to embody their favorite Cyberpunk 2077 characters began in June 2019 and ran until October 2020.
August 2019 saw the announcement of Cyberpunk 2077's release on Google Stadia, expanding the game's reach to the cloud gaming platform.
April 16, 2020, saw the release of Cyberpunk 2077 Funko Pops, kicking off a wave of merchandise for eager fans.
The initial release date of April 16, 2020, was pushed back, marking the first in a series of delays for Cyberpunk 2077.
May 2020 saw a major marketing push for Cyberpunk 2077 in Poland, spearheaded by the Agora Group across various media channels.
Dark Horse Books published "The World of Cyberpunk 2077," a 192-page art book, in July 2020.
The Cyberpunk 2077 cosplay competition, running for over a year, reached its conclusion in October 2020.
A class-action lawsuit was filed in California in December 2020, alleging that CD Projekt Red made misleading statements about the state of Cyberpunk 2077, harming investors.
After multiple delays, Cyberpunk 2077 finally launched on December 10, 2020. The delays, particularly the final one, sparked controversy and even led to death threats directed at the developers.
After years of anticipation, CD Projekt released Cyberpunk 2077 for PlayStation 4, Google Stadia, Microsoft Windows, and Xbox One on December 10, 2020.
By December 2020, Cyberpunk 2077 had sold over 13 million units despite the controversy surrounding its technical issues. This highlighted the game's strong initial sales driven by pre-orders and hype. It also achieved the biggest digital game launch ever, demonstrating the shift towards digital distribution.
Cyberpunk 2077 was removed from the PlayStation Store in December 2020 due to bugs and performance issues, and was reinstated in June 2021 after some issues were rectified.
In December 2020, Sony offered refunds to customers who purchased Cyberpunk 2077 through the PlayStation Store and removed the game due to performance issues. The game returned to the store in June 2021 with a warning for PS4 users.
Cyberpunk 2077 was released in 2020 with over eight million pre-orders, recouping its production and marketing costs. Despite this initial success, the launch was marred by technical issues, leading to a decline in sales and negative player feedback. CD Projekt Red faced criticism for the game's performance, particularly on older consoles.
The action role-playing video game Cyberpunk 2077, developed by CD Projekt Red and based on Mike Pondsmith's Cyberpunk tabletop game series, was released in 2020.
With E3 2020 cancelled due to the pandemic, CD Projekt hosted "Night City Wire", an online event offering deeper dives into Cyberpunk 2077's world, gameplay mechanics, and development process.
In January 2021, Marcin Iwiński, Co-CEO of CD Projekt Red, released an open letter to players apologizing for the state of Cyberpunk 2077 at launch. He acknowledged the company had "underestimated the risk" in porting the game to older consoles, attributing the issues to the in-game streaming engine. Iwiński outlined a year-long plan to address these issues through patches and optimizations, prioritizing bringing the older console versions up to standard.
Poland's Office of Competition and Consumer Protection launched an investigation into Cyberpunk 2077's troubled launch in January 2021, seeking explanations from CD Projekt Red.
In February 2021, hackers uncovered content in Cyberpunk 2077's code flagged for censorship in China, revealing the lengths taken to meet the country's strict regulations.
By May 2021, four separate lawsuits against CD Projekt Red related to Cyberpunk 2077 were consolidated into a single legal action.
Cyberpunk 2077 returned to the PlayStation Store in June 2021 after being removed in December 2020, but with a warning for PS4 users about ongoing performance issues.
Cyberpunk 2077 was reinstated on the PlayStation Store in June 2021 after some bugs and performance issues were addressed.
Originally slated for 2021, the release of enhanced versions of Cyberpunk 2077 for PlayStation 5 and Xbox Series X/S was delayed to February 2022.
CD Projekt proposed a $1.85 million settlement with investors in December 2021 to resolve the class-action lawsuit alleging misleading statements about Cyberpunk 2077.
Cyberpunk 2077 arrived on PlayStation 5 and Xbox Series X/S on February 15, 2022, offering enhanced visuals and performance for the next-generation consoles.
Cyberpunk 2077 was released for PlayStation 5 and Xbox Series X/S on February 15, 2022.
"Cyberpunk: Edgerunners," an anime spin-off co-produced by CD Projekt Red and Trigger, premiered on Netflix in September 2022.
By September 2022, Cyberpunk 2077 had sold over 20 million units, signaling a recovery from its troubled launch. This milestone demonstrated the game's growing popularity, likely attributed to patches, updates, and the positive reception of "Cyberpunk: Edgerunners."
Following the release of the anime series "Cyberpunk: Edgerunners" in September 2022, Cyberpunk 2077 experienced a significant surge in player count on PC, reaching levels last seen during the game's initial release.
A sequel to Cyberpunk 2077, codenamed "Project Orion", was announced in October 2022.
CD Projekt Red announced a sequel to Cyberpunk 2077, codenamed "Project Orion," in October 2022. This announcement signaled the company's confidence in the franchise's future and their commitment to expanding the Cyberpunk universe.
In 2022, Cyberpunk 2077 saw an 18% increase in sales, largely attributed to the popularity of the Netflix anime series, "Cyberpunk: Edgerunners." The anime, set in the same universe as the game, received critical acclaim and boosted interest in Cyberpunk 2077. CD Projekt Red capitalized on this by releasing a game update featuring content inspired by the series.
A judge approved the $1.85 million settlement between CD Projekt and investors in January 2023, resolving the class-action lawsuit related to Cyberpunk 2077's troubled launch.
An expansion for Cyberpunk 2077, Phantom Liberty, was released for PlayStation 5, Microsoft Windows, and Xbox Series X/S on September 26, 2023.
As of October 2023, Cyberpunk 2077 had sold over 25 million units, marking another significant sales milestone. This achievement solidified the game's comeback from its rocky launch, showcasing the impact of ongoing improvements and content additions.
By October 2023, Cyberpunk 2077 had sold over 25 million units.
In October 2023, CD Projekt Red revealed they had spent over $120 million on "Cyberpunk 2077" post-launch. This investment covered updates, bug fixes, and the development of the "Phantom Liberty" expansion, highlighting their commitment to improving the game.
On November 21, 2023, CD Projekt Red revealed the 'Ultimate Edition' of Cyberpunk 2077, a physical release for PlayStation 5 and Xbox Series X, bundled with the Phantom Liberty expansion.
CD Projekt Red released Cyberpunk 2077's "Ultimate Edition" and Update 2.1 in December 2023. Update 2.1 was the last major update for the game, introducing a functional metro system, additional romance scenes, and various quality improvements.
The 'Ultimate Edition' of Cyberpunk 2077, including the Phantom Liberty expansion, hit store shelves on December 5, 2023, offering players a complete package for the current generation of consoles.
Johnny Silverhand, a war veteran turned iconic rock star and terrorist, dies in 2023 during his thermonuclear attack on Arasaka Tower.
By February 2024, "Project Orion" had entered early development, with key personnel transitioning to CD Projekt Red's Boston studio. Gabe Amatangelo, known for his work on the "Phantom Liberty" expansion, was appointed as the game's director.
By 2077, the megacorporation Arasaka was publicly promoting a program called "Secure Your Soul" while also conducting clandestine research into the transfer of a digital copy of a person's consciousness into a living human brain. This secretive research led to the creation of the Relic.
CD Projekt Red collaborated with several companies during the development of Cyberpunk 2077. These collaborations included Digital Scapes for tools development, Nvidia for ray tracing technology, QLOC for quality assurance, and Jali Research for AI-powered lip-syncing in multiple languages.
CD Projekt Red secured the rights to develop Cyberpunk 2077, based on Mike Pondsmith's Cyberpunk universe, for stories set after the year 2077. Pondsmith retained rights for stories before 2077.
Cyberpunk 2077 presents an alternate future where the United States has declined, and Japan has risen to become a global superpower. The game is set in Night City, a sprawling, technologically advanced metropolis heavily influenced by Japanese culture. Night City is a city of stark contrasts, with the ultra-wealthy corporate elite, known as "corpos," holding sway over the impoverished masses who seek escape in drugs and virtual reality.
Cyberpunk 2077 was initially developed on REDengine 3, which introduced significant improvements in rendering terrain, vegetation, and other visual elements. It used techniques like clipmapping, tessellation, and advanced texturing to create immersive open worlds.
Cyberpunk 2077, adapted from Mike Pondsmith's works, retains the dark and gritty tone of the cyberpunk genre while incorporating themes of rebellion and a touch of whimsy. The protagonist's journey is one of personal survival in a bleak and unforgiving world.
In 2077, V and Jackie attempt to steal a biochip known as "the Relic" from Arasaka Corporation for the fixer Dexter "Dex" DeShawn, but the plan goes awry when they witness the murder of Saburo Arasaka. Jackie is fatally wounded during the escape, and V inserts the damaged Relic into their head.
REDengine 4, used for Cyberpunk 2077, incorporates advanced lighting techniques like ray tracing, global illumination, and ambient occlusion. It also features physically based rendering, screen space reflections, and improved shadow rendering. These features, while visually impressive, posed significant challenges for older consoles like the PlayStation 4 and Xbox One.
The development of Cyberpunk 2077 transitioned from REDengine 3 to REDengine 4 due to the challenges posed by the game's first-person perspective. REDengine 4 was specifically designed to handle the complexities of a more immersive and detailed first-person experience.
The plot of Cyberpunk 2077 is set in the fictional metropolis of Night City, California, within the dystopian Cyberpunk universe in the year 2077.