Doom Eternal, released in 2020, is a fast-paced first-person shooter developed by id Software and published by Bethesda Softworks. As the direct sequel to Doom (2016), it's the seventh main installment in the Doom series. The game was initially launched on PlayStation 4, Stadia, Windows, and Xbox One in March 2020. Later, it was ported to the Nintendo Switch in December 2020, and PlayStation 5 and Xbox Series X/S versions were released in June 2021. Known for its intense combat and heavy metal soundtrack, Doom Eternal continues the Doom Slayer's fight against demonic forces.
In 2018, Bethesda Softworks announced Doom Eternal at E3, with the first gameplay footage being unveiled at QuakeCon 2018.
In January 2019, Mick Gordon put out a call for "metal screamers" to participate in a recording session to contribute to the Doom Eternal soundtrack.
Doom Eternal was originally scheduled for release on November 22, 2019, but was later delayed.
In 2019, it was announced that Doom Eternal would come to Google's Stadia streaming platform.
In North America, Doom Eternal was the sixth-best-selling game in March 2020. SuperData estimated that it sold 3 million digital copies worldwide in March 2020, making it the fourth-highest-grossing console game.
On March 20, 2020, Doom Eternal, the sequel to Doom (2016) and the seventh main game in the Doom series, was released for PlayStation 4, Stadia, Windows, and Xbox One.
On April 19, 2020, the Doom Eternal soundtrack was released for download for buyers of the collector's edition. Fans noticed differences compared to the music in the game.
On May 8, 2020, two screenshots teasing scenes from the upcoming first story DLC of Doom Eternal were published on the game's Twitter account.
On May 14, 2020, Doom Eternal was patched on Windows to include Denuvo anti-cheat technology, leading to user concerns and review bombing on Steam.
In May 2020, Marty Stratton released a statement regarding the production of the Doom Eternal soundtrack, detailing challenges and issues with Mick Gordon's involvement.
On August 6, 2020, Bethesda Softworks announced that next-gen versions of Doom Eternal for PlayStation 5 and Xbox Series X were in development.
On August 7, 2020, a teaser trailer for the first part of The Ancient Gods campaign DLC for Doom Eternal was released.
On August 27, 2020, during Gamescom, a date was set for the release of a full trailer for The Ancient Gods: Part One DLC.
In September 2020, Andrew Hulshult announced that he and David Levy would compose music for The Ancient Gods campaign expansion for Doom Eternal.
In October 2020, The Ancient Gods, a two-part standalone campaign DLC set after the events of the main game, was released.
On October 20, 2020, the release date for The Ancient Gods: Part One expansion for Doom Eternal was revealed, continuing the story shortly after the events of the main campaign.
On December 8, 2020, a port of Doom Eternal was released for the Nintendo Switch.
In 2020, Doom Eternal received positive reviews and received five nominations at The Game Awards 2020, including Game of the Year and Best Action Game, as well as a nomination for Action Game of the Year at the 24th Annual D.I.C.E. Awards.
On March 7, 2021, it was announced that a teaser trailer for The Ancient Gods: Part Two DLC would be released on March 15.
In March 2021, The Ancient Gods, a two-part standalone campaign DLC set after the events of the main game, was released.
On June 29, 2021, versions of Doom Eternal were released for the PlayStation 5 and Xbox Series X/S.
In October 2021, a horde mode was added to Doom Eternal.
On October 26, 2021, Horde mode was released as part of update 6.66 for Doom Eternal.
On November 9, 2022, Mick Gordon released a lengthy post detailing his account of the Doom Eternal in-game score and original soundtrack, rebutting claims made by Marty Stratton.
On November 16, 2022, Bethesda released a statement backing Stratton, Mossholder, and the id Software team, rebutting Gordon's claims regarding the Doom Eternal soundtrack controversy.
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