History of Xbox Cloud Gaming in Timeline

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Xbox Cloud Gaming

Xbox Cloud Gaming, part of Microsoft's Xbox service, allows users to play Xbox games on various devices by streaming them from remote servers. Launched to Xbox Game Pass Ultimate subscribers on September 15, 2020, after an initial beta phase starting in November 2019, it offers a convenient way to access a library of games without needing to download them locally. It is included as part of the Xbox Game Pass Ultimate subscription, providing access to cloud gaming at no extra cost.

2016: Cloud Gaming Ideas Within Microsoft

Around 2016, the initial ideas for the cloud gaming service began to form within Microsoft, coinciding with Kareem Choudhry's development of Xbox 360 backwards compatibility for the Xbox One. Choudhry proposed providing games without a console, gaining approval from Spencer to explore the feasibility of cloud gaming.

Xbox 360 250GB Slim Console - (Renewed)
Xbox 360 250GB Slim Console - (Renewed)

October 2018: Project xCloud Formal Announcement

In October 2018, Microsoft formally announced Project xCloud several months after teasing the service at E3 2018.

2018: Initial Server Hardware

In 2018, the initial server hardware for Xbox Cloud Gaming used customized Xbox One S-based units, with each server having four such units for the service teaser.

March 2019: Project xCloud Demonstration

In March 2019, Microsoft demonstrated Project xCloud with Forza Horizon 4 playing on an Android smartphone using an Xbox One controller.

May 2019: Project xCloud Home Testing Phase

In May 2019, Project xCloud entered its home testing phase, allowing usage outside of the lab environment.

October 2019: Xbox Cloud Gaming Trials Begin

In October 2019, trials of the Xbox Cloud Gaming service began.

November 2019: Service Hosts 50 Games

As of November 2019, the Xbox Cloud Gaming service hosted 50 games and had support in testing for Apple Inc.'s iOS mobile devices and Sony Interactive Entertainment's DualShock controllers.

November 2019: Xbox Cloud Gaming Beta Release

In November 2019, Xbox Cloud Gaming was initially released in beta testing, marking the first public availability of the service.

2019: Server Hardware Upgrade

In 2019, the server hardware was upgraded to eight customized Xbox One S-based units per server in a 2U enclosure for the service's launch. Additionally, power consumption was reduced by 30% through processor-specific power tuning, and video output was set for 120 Hz to reduce latency.

February 12, 2020: Project xCloud Launches on iOS (Preview)

On February 12, 2020, Project xCloud launched on Apple's mobile operating system in a preview version.

May 5, 2020: Project xCloud Expands to Spain (Preview)

On May 5, 2020, Project xCloud became available in Spain (Europe) in a preview version, showcasing the expansion of the service's availability.

August 2020: iOS Testing Halt

In August 2020, Microsoft halted iOS testing for xCloud, citing that policies on the Apple App Store limited the functionality they could provide for the service. Apple clarified that cloud streaming services allow Microsoft to release games onto the iOS platform that bypass normal checks.

September 15, 2020: Xbox Cloud Gaming Launch

On September 15, 2020, Xbox Cloud Gaming was launched for Xbox Game Pass Ultimate subscribers at no additional cost. The service allows users to stream games to their devices via a remote server.

September 2020: Apple Alters Rules for Cloud Gaming Apps

In September 2020, Apple altered its rules allowing xCloud and other cloud gaming apps to work on iOS, with the restriction that each game must be offered as an individual download on the iOS store before playing. Microsoft responded negatively to this change.

October 2020: Potential Workaround for Apple Restrictions

According to The Verge, based on emails from the Epic Games v. Apple trial, Microsoft considered making each game its own application to satisfy Apple's requirements. In October 2020, Microsoft suggested it may bring xCloud to iOS as a browser-based web application to avoid App Store limitations.

March 2021: Cloud Play Support for Original Xbox and Xbox 360 Titles

In March 2021, Microsoft introduced cloud play support for selected original Xbox and Xbox 360 titles using its backward compatibility program with 16 titles available. Players could use cloud-based saved games from the original release and some games supported official touch controls on mobile devices.

Xbox 360 250GB Slim Console - (Renewed)
Xbox 360 250GB Slim Console - (Renewed)

March 2021: Dual-Screen Device Support

In March 2021, Microsoft released an update to the Android Xbox Cloud Gaming client that allowed dual-screen devices like the Surface Duo to use the second screen for touch controls. Games like Minecraft Dungeons and New Super Lucky's Tale supported the dedicated gamepad on the second screen.

April 20, 2021: Browser-Based Version Beta Test

On April 20, 2021, an invite-only beta test of the browser version of Xbox Cloud Gaming started.

June 2021: Transition to Xbox Series X-based Servers

In June 2021, the hardware for Xbox Cloud Gaming began to transition from Xbox One S-based blade servers to Xbox Series X-based servers.

Xbox Series X – 1TB Digital Edition
Xbox Series X – 1TB Digital Edition

June 28, 2021: Full Browser-Based Version Release

On June 28, 2021, the full browser-based version of Xbox Cloud Gaming for all Xbox Game Pass subscribers was released.

August 9, 2021: Beta Release for Windows Users

On August 9, 2021, Xbox Cloud Gaming was released in its beta form for Windows users as a perk of the Xbox Game Pass Ultimate subscription, also requiring users to be registered in the Xbox Insider program.

September 14, 2021: Official Release on Xbox App for Windows

On September 14, 2021, Xbox Cloud Gaming was officially released as part of the Xbox app for Windows, along with Remote Play support from Xbox consoles to a Windows computer. Microsoft also introduced a Clarity Boost feature for Windows users through the Edge browser to improve streamed content visuals.

September 2021: Service Expansion to New Regions

In September 2021, Microsoft expanded Xbox Cloud Gaming to Australia, Brazil, Japan, and Mexico, increasing its global availability.

October 2021: Xbox Cloud Gaming Testing on Xbox One Consoles

In October 2021, Microsoft began rolling out testing of Xbox Cloud Gaming for Xbox One consoles on test channels, enabling users on those consoles to play Xbox Series X/S games.

Microsoft Xbox One Special Edition inMatte Blackin 500GB (video game)(Renewed)
Microsoft Xbox One Special Edition inMatte Blackin 500GB (video game)(Renewed)

November 17, 2021: Cloud Gaming on Xbox One and Xbox Series X/S Consoles

On November 17, 2021, Xbox Cloud Gaming became available on Xbox One and Xbox Series X/S consoles, allowing Xbox One users to play games only able to run on the Series X/S consoles.

Microsoft Xbox One Special Edition inMatte Blackin 500GB (video game)(Renewed)
Microsoft Xbox One Special Edition inMatte Blackin 500GB (video game)(Renewed)

2021: Server Upgrade to Xbox Series X Hardware

In 2021, Microsoft upgraded its server blades to the more capable Xbox Series X hardware for Xbox Cloud Gaming.

Xbox Series X – 1TB Digital Edition
Xbox Series X – 1TB Digital Edition

May 2022: Streaming Device Development

In May 2022, Microsoft confirmed the development of a streaming device under the codename Keystone, intended for Xbox Cloud Gaming on TVs and streaming sticks.

June 2022: Further Service Expansion

In June 2022, Xbox Cloud Gaming was further expanded to include Argentina and New Zealand, continuing its global reach.

July 2022: Xbox Cloud Gaming on Samsung Smart TVs

In July 2022, Xbox Cloud Gaming was launched on select Samsung Smart TVs and Smart Monitors via the Xbox app, with support for Bluetooth controllers. Microsoft mentioned evaluating other smart TV brands for the Xbox app.

November 2022: Keystone Device Development Ceased

By November 2022, Spencer stated that Microsoft had ceased development of the Keystone device, as it was deemed too costly compared to the Xbox Series S and exceeded the envisioned $99-$129 price range.

Microsoft Xbox Series S 512GB SSD Console - Includes Xbox Wireless Controller - Up to 120 frames per second - 10GB RAM 512GB SSD - Experience high dynamic range - Xbox Velocity Architecture
Microsoft Xbox Series S 512GB SSD Console - Includes Xbox Wireless Controller - Up to 120 frames per second - 10GB RAM 512GB SSD - Experience high dynamic range - Xbox Velocity Architecture

October 2023: Xbox Cloud Gaming App for Meta Quest 3

In October 2023, Meta Platforms announced an Xbox Cloud Gaming app for Meta Quest 3 (based on Android source code) virtual reality headsets.

December 2023: Meta Quest VR Headsets

In December 2023, Xbox Cloud Gaming was added to Meta Quest VR headsets via a beta version of the Xbox Cloud Gaming app.

June 2024: Partnership with Amazon for Fire TV Devices

In June 2024, it was announced that Microsoft had partnered with Amazon to bring Xbox Cloud Gaming to Fire TV devices through the Xbox TV app.

2024: Xbox Cloud Gaming on Fire TV Series

In 2024, Microsoft expanded Xbox cloud gaming to the Fire TV series of products.

October 2025: Cloud Gaming Leaves Beta

In October 2025, Microsoft brought Cloud Gaming out of its beta period as part of updates to the Xbox Game Pass program, making it available for the Premium and Ultimate tiers. Some users reported being offered a free, ad-supported version of Xbox Cloud Gaming.