Xbox Cloud Gaming, a service of Microsoft Gaming, allows users to play Xbox games on various devices via cloud streaming. Launched publicly in September 2020 for Xbox Game Pass Ultimate subscribers, it provides access to a library of games without requiring local downloads or powerful hardware. Games are run on remote servers, streamed directly to the user's device. Subscribers can play games on compatible PCs, mobile devices, and Xbox consoles, extending the reach of Xbox gaming beyond dedicated hardware.
Around 2016, ideas for a cloud gaming service emerged within Microsoft, coinciding with Kareem Choudhry's development of Xbox 360 backwards compatibility for the Xbox One. Choudhry proposed providing games without needing a console, leading to a small team exploring the feasibility of cloud gaming.
In May 2019, Project xCloud entered its home testing phase, expanding its usage beyond the lab environment.
For the service's launch in 2019, the number of customized Xbox One S-based units per server was doubled to eight in a 2U enclosure.
On February 12, 2020, Project xCloud launched in a preview version on Apple’s iOS mobile operating system.
In September 2020, Apple altered its rules to allow cloud gaming apps like xCloud on iOS, but with restrictions that each game must be offered as an individual download on the iOS store.
According to The Verge, based on emails uncovered during the Epic Games v. Apple trial, Microsoft had considered making each game its own application in October 2020 to satisfy Apple's requirements.
In March 2021, Microsoft released an update to the Android Xbox Cloud Gaming client that allows dual-screened devices like the Surface Duo to use the second screen to host the touch controls. Several games like Minecraft Dungeons and New Super Lucky's Tale support the dedicated gamepad on the second screen.
On September 14, 2021, Xbox Cloud Gaming was officially released as part of the Xbox app for Windows, along with Remote Play support from Xbox consoles to Windows computers. Microsoft also introduced a Clarity Boost feature for Windows users through the Edge browser.
The feature to bring cloud gaming to the Xbox One and Xbox Series X/S consoles was made available on November 17, 2021, which also allowed Xbox One users to play games that are only able to run on the Series X/S consoles.
In June 2022, the Xbox Cloud Gaming service expanded further to include Argentina and New Zealand.
By November 2022, Microsoft ceased development of the Keystone streaming device due to high costs compared to the Xbox Series S.
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